Goad Studio builds games that challenge assumptions. We design friction, tension, and productive discomfort. Our mechanics push players to question, adapt, and grow through deliberate confrontation.
Comfort is stagnation. We engineer moments of creative friction that force players to reconsider their strategies, beliefs, and approaches to problems.
Safe spaces don't build resilience. Our games introduce controlled stress, teaching players that failure is a signal, not a verdict.
We identify genre conventions and deliberately subvert them. Every trope challenged is a door opened to new possibilities in design.
A resource management game where every advantage comes with a cost. Push too hard and the system pushes back. Master the art of operating at the edge of collapse.
A narrative game that punishes completionism. To see everything, you must destroy what you love. A meditation on attachment, loss, and the price of curiosity.
We respond best to bold ideas.